PANIC
PANIC is a game I've been in the process of creating throughout the past 4 years.
PANIC acted as my first foray in to the world of WebGL through the ThreeJS framework.
This game ended up being the spark for my interest in the world of 3D graphics, branching out in to raytracing and even some game engines.
If you'd like to try a demo from a few years ago, it's not up to date, but still pretty fun!
As well you can check out my work on the current iteration, the "PANIC Engine" a game engine for creating voxel-based WebGL games!